It can also be quite fun to examine POV through the lens of video games. Several years ago, I compiled lessons that I taught in my classes showing POV through video games. I walk through first and third person in particular, comparing it to various classic games in order to show the benefits of each but also the times when that point of view won’t work well to enhance player engagement. This analysis isn’t part of the Stellima blog, this is far earlier than I became a guest contributor, and this is based on teaching others and analyzing existing media, not necessarily using it for yourself. Please enjoy, and feel free to use anything as long as you credit me somewhere for the original analysis. Who knows, I may end up writing a paper about it!