Designing magic systems is an essential part of fantasy stories, and I wrote a detailed description of how to go about this, starting with genre and thematic questions, moving to hard versus soft magic, and then into the magic itself: where does it come from and how do you control it? Since this is published … Read More “Writing 201: Magic Systems” »
Tag: magic
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Earlier on the Stellima blog, Vivian wrote a fascinating analysis of illnesses, what they are, how they feed and spread, and all sorts of fun stuff. After that post, they wanted a fantasy-focused illness that wasn’t a run of the mill disease or random magical disease number 3289, but something inspired by the magic system … Read More “Practicum: Fantasy Mana Diseases” »